SportSpired Games
Middle Sound Engineer
4 дн. назад
СербияMiddle
c++unreal engine audiowwisefmoddigital audio processing algorithmsunreal audio insightsunreal profiler
SportSpired Games ищет Middle Sound Engineer для разработки и интеграции аудиосистем в AAA спортивный симулятор следующего поколения.
About the company
- SportSpired Games is an international game studio developing next-generation sports simulators.
- Our team includes professionals with experience at Wargaming, MY.GAMES, Ubisoft, 343 Industries, Starbreeze, Sperasoft, and EA Sports.
- We are currently working on a large-scale AAA title planned for release in 2028–2029.
About the product
- Next-generation AAA sports simulator.
Responsibilities
- Develop and integrate interactive audio systems and features into core gameplay
- Translate audio design requirements into technical solutions and in-engine implementations
- Collaborate closely with Sound Designers, Game Designers, and Engineers to implement gameplay-driven audio features
- Profile and optimize audio system performance, memory usage, and runtime efficiency
- Develop and maintain internal audio tools to improve production workflows
- Debug and resolve audio-related issues across gameplay systems
- Participate in regular playtests and refine audio features based on in-game results
Requirements
- 3+ years of professional experience developing game audio systems or integrating audio into game engines, preferably Unreal Engine
- Strong C++ programming skills and solid understanding of game audio engine architecture
- Hands-on experience with Unreal Engine Audio, Wwise, or FMOD
- Knowledge of digital audio processing algorithms and real-time audio systems
- Ability to navigate, debug, and improve existing codebases
- Experience collaborating with Sound Designers to implement audio features
- Experience profiling and optimizing audio systems using tools such as Unreal Audio Insights or Unreal Profiler
- Strong problem-solving skills and ability to collaborate effectively across disciplines
Nice to have
- Experience working with Unreal Engine 5
- Experience developing audio systems for PC and Console games
- Experience creating custom audio tools or extending audio middleware functionality
- Experience working on AAA or large-scale game projects