ArtWorkout
Product Designer (UI/UX & Visual Design)
6 дн. назад
Страна неизвестнаRemoteB1
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Product Designer (UI/UX & Visual Design) role at ArtWorkout, a gamified drawing app with over 1 million monthly active users. The designer will improve app usability and visual distinctiveness across platforms and be involved from user flows to final screens.
About the company
- ArtWorkout is a gamified drawing app with over 1 million monthly active users and 4,000+ lessons.
- Size of the team — 11-50.
About the product
- ArtWorkout (https://artworkout.app/) — мобильное приложение, которое учит пользователей рисовать в игровой форме.
Responsibilities
- Design and improve app experiences across platforms and formats, from flows and prototypes to polished UI.
- Contribute ideas and help drive product growth and development.
- Develop the app’s visual language through interfaces, graphics, and illustrations.
- Create development-ready designs with clearly defined components, states, and edge cases.
- Work closely with product and engineering through launch, reviewing the quality of the implementation.
- Create assets for ASO, marketing, and promotional materials.
Requirements
- A varied portfolio of mobile and web work showing sound UX decisions, excellent visual execution, and illustration skills.
- A strong visual point of view: confident typography, composition, color, and attention to detail.
- Ability to use references thoughtfully and adapt designs for different audiences and cultures.
- Strong Figma skills, proficiency in raster and vector graphics tools, and an understanding of how web and mobile interfaces are built.
- Familiarity with drawing and graphics apps, including Procreate and Adobe tools, and an understanding of their UX/UI.
- Initiative and ownership: you can organize your work, propose solutions, and follow through to delivery.
- English B1 or higher.
Nice to have
- Formal education in fine arts and experience with animation or game design.
Conditions
- Remote work and competitive compensation.
- A creative team building a global product.
- The opportunity to shape an app used by millions.