SportSpired Games
Technical Director Publishing Platform & Live Services
1 нед. назад
Страна неизвестнаSenior
cloud architecturemicroservicesapissaasdisaster recoverydata partitioningdata replicationlarge-scale data systems
SportSpired Games is an international game studio developing next-generation sports simulators. The role is a senior technical leadership position to define architecture and strategy for publishing platform and live services ecosystem supporting PC and Console games.
About the company
- SportSpired Games is an international game studio developing next-generation sports simulators.
- Our team includes professionals with experience at Wargaming, MY.GAMES, Ubisoft, 343 Industries, Starbreeze, Sperasoft, and EA Sports.
- We are currently working on a large-scale AAA title planned for release in 2028–2029.
About the product
- Internal platform that enables Publishing, LiveOps, Community, Customer Support, CRM, BI, and other teams to operate PC and Console games at scale with minimal dependency on development teams.
Responsibilities
- Define the technical vision, architecture, and long-term roadmap for the Publishing Platform and Live Services ecosystem.
- Design scalable distributed services, including domain boundaries, data ownership, APIs, integrations, and reliability requirements.
- Lead the development of platform services and internal tools for Publishing, LiveOps, Community, Customer Support, CRM, BI, and other teams.
- Own Build vs Buy decisions and third-party integrations, including CRM, BI, Helpdesk, payment services, and other SaaS solutions.
- Build and lead the engineering team, including hiring, mentoring, resource planning, and engineering standards.
- Own the technical budget across infrastructure, vendors, licenses, and engineering resources.
- Ensure platform scalability, reliability, security, observability, disaster recovery, and operational efficiency.
- Ensure compliance with Steam, PlayStation, Xbox, and applicable security and regulatory requirements.
- Drive the development of platform APIs and client SDKs for integration with game projects.
- Partner with product and business stakeholders to define requirements, prioritize initiatives, and build reusable solutions across multiple titles.
- Present technical strategy, architecture, risks, and investment decisions to company leadership.
Requirements
- 8+ years of software engineering experience, including 3–5+ years as a Technical Lead, Architect, Engineering Manager, or Technical Director.
- Experience in GameDev, publishing technology, or gaming platform development.
- Experience designing and operating high-scale distributed online services with strong reliability and availability requirements.
- Deep understanding of cloud architecture, microservices and modular systems, APIs, and integration patterns.
- Proven experience building and scaling engineering teams.
- Experience integrating third-party SaaS platforms and managing vendor dependencies without unnecessary architectural complexity.
- Strong track record of making architecture decisions based on technical and business trade-offs and communicating them to senior leadership.
- Experience with large-scale data systems, including multi-terabyte databases and high-throughput event processing.
- Understanding of data partitioning, replication, backup, and disaster recovery strategies.
- Strong communication skills and ability to work effectively across technical, product, and business teams.
- Understanding of Live Service games and the technical challenges of operating online products at scale.