EPAM Systems
Senior UI Artist / Technical Artist
1 нед. назад
ПольшаSeniorHybridC1
unreal engine 5umgslatematerial editorniagarasequencerblueprintsfigma
EPAM Systems ищет Senior UI Artist / Technical Artist для преобразования UX каркасов в высококачественные интерфейсы в Unreal Engine 5 с последующей интеграцией, анимацией и оптимизацией.
About the company
- EPAM Systems is a global engineering and consulting company working with major enterprises and ambitious startups.
Responsibilities
- Convert UX wireframes into polished UI designs, prototypes and design systems using Figma, Photoshop and Illustrator
- Implement and animate user interfaces in Unreal Engine 5 using UMG, Slate, Material Editor, Niagara, Sequencer and Blueprints
- Build and maintain menus, HUDs, UI shaders, VFX and transitions for PC, console and mobile platforms
- Create reusable frameworks, material functions, template libraries and animation systems
- Apply camera, lighting and post-processing techniques to spatial and diegetic UI
- Optimize UI assets through texture packing, shader cost management and runtime profiling
- Collaborate with UX designers, technical artists and engineers
- Maintain and evolve style guides and design standards aligned with the overall artistic direction
Requirements
- 5+ years of experience in UI Art, UI Technical Art or Game UI Development
- Strong hands-on experience with Unreal Engine 5
- Advanced knowledge of UMG, Slate, Niagara, Blueprints, Sequencer and Material Editor
- Strong understanding of UI animation, motion design, easing and micro-interactions
- Experience creating and optimizing shaders and textures across multiple platforms
- Knowledge of lighting, rendering, post-processing and spatial UI implementation
- Strong understanding of typography, composition, hierarchy and iconography
- Portfolio demonstrating UI and UX design, in-engine motion graphics and real-time FX
- Fluent English communication skills
Nice to have
- Experience with shader authoring tools, texture atlasing and UI VFX integration
- Familiarity with gameplay system integration using Blueprints or C++
- Understanding of scalable and accessible cross-platform design systems
- Interest in real-time UX and UI trends, 3D UI and cinematic interface design
Conditions
- Hybrid work with the opportunity to work remotely within Poland
- Opportunity to work abroad for up to 60 days per year
- Business-driven relocation opportunities
- Career development, mentoring and well-being programs
- Professional certification opportunities
- English classes
- Stable compensation
- Employee Stock Purchase Plan with a 15% discount
- Health insurance, multisport benefits and shopping vouchers
- Referral bonuses up to $2,000
- Offices with entertainment and relaxation areas, free snacks and coffee
- Corporate, social and well-being events
- B2B cooperation available with individually agreed terms