teamLFG
QA Lead - Social
2 нед. назад
148k–222k USD / годСШАLeadRemote
qa strategytechnical testingautomationtoolingunreal enginematchmakingcrossplaycross save
As a QA Lead at teamLFG, you will drive the QA strategy for the Social areas of a competitive PvP game, collaborating closely with cross-disciplinary teams to ensure quality from production to launch. The role is remote based in the United States with a competitive salary and benefits package.
Responsibilities
- Develop an understanding of the product from both a player value and technical systems point of view
- Build, maintain, and execute a cross-disciplinary QA strategy for the Social portions of a competitive multiplayer game
- Spot problems in our processes and toolchains to identify and solve quality issues as early as possible
- Partner with engineering to identify and build tooling and automation strategies that make the product more stable
- Train and supervise a team of external QA staff as part of your QA plans
- Work with the QA Director to help define and maintain team-wide quality assurance standards and practices attuned to the needs of the business
Requirements
- Proficiency with technical testing for systems that have limited player-facing experiences (matchmaking, crossplay/cross save, account entitlements)
- Ability to define a QA strategy that incorporates business, project, and systems needs
- Ability to quickly understand how the systems in the game are built and use that knowledge to design efficient test coverage
- Ability to negotiate, ratify, and drive plans in alignment with cross-disciplinary leads
- Understanding of risks, constraints, business needs, and player value and ability to adjust plans accordingly
- Experience directing external Test or QA staff
- Experience with social experiences in games such as: matchmaking, friends, clans, chat systems, trust and safety features
- Embrace a "we" culture in addition to being an outstanding collaborator and communicator
Nice to have
- Experience managing full-time QA staff
- Experience working on a project from pre-production to live support
- Experience shipping a live-service game requiring high sustained game stability and quality
- Experience developing and shipping a title using Unreal Engine
- Experience with a variety of platforms (PC, Console)
- Degree in Computer Science, Game Design, or related fields
Conditions
- This is a flexible role that can be remote, with varying pay ranges based on geographic location
- Estimated base pay range for Seattle is $148,000 — $222,000 USD
- Eligible for SIE’s top-tier benefits package including medical, dental, vision, matching 401(k), paid time off, wellness program and employee discounts for Sony products
- This role may be eligible for a bonus package
- Sony Interactive Entertainment conducts background checks at the offer stage for all new employees