Senior Sound Designer - Dead by Daylight | Concepteur·trice de son sénior·e - Dead by Daylight
3 мес. назад
CanadaWorldwideSeniorHybrid
sound designaudio middlewaregame audio implementationpro toolswwisefmod
The Senior Sound Designer independently creates complex, emotionally impactful audio experiences for characters, objects, and environments in video games.
О компании
- Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our c
Обязанности
- Design and deliver high-quality audio for game sections in collaboration with stakeholders to ensure cohesive integration.
- Create, implement, and maintain audio assets for characters, objects, and environments, including sound event integration with animations.
- Design complex audio systems using Wwise and Unreal, ensuring seamless functionality and integration into gameplay.
- Record and edit various audio elements, including sound effects and voice-over assets.
- Test, validate, and refine in-game audio to deliver emotionally impactful player experiences.
- Manage priorities effectively, contribute to meetings, and proactively suggest solutions throughout production.
Требования
- Minimum 5 years of experience with the entire production cycle for multiple video games, from preproduction to live operations.
- Excellent knowledge of techniques related to sound (recording, mixing, integration, postproduction, foley, SFX, music).
- Experience with adding sound to a visual medium.
- Excellent knowledge of standard audio and game development tools.
- Knowledge of mastering standards.
- Excellent grasp of the relationship between SFX and music.
- Portfolio demonstrating your work in sound design.
Другое
- Concevoir et livrer un audio de haute qualité pour différentes sections du jeu, en collaboration avec les parties prenantes, afin d’assurer une intégration cohérente;
- Créer, implémenter et maintenir des éléments audio pour les personnages, objets et environnements, incluant l’intégration des événements sonores aux animations;
- Concevoir des systèmes audio complexes à l’aide de Wwise et Unreal, en assurant leur bon fonctionnement et leur intégration fluide au gameplay;
- Enregistrer et éditer différents éléments audio, incluant les effets sonores et de voix hors champ (voix off);
- Tester, valider et itérer sur l’audio en jeu afin d’offrir une expérience émotionnellement impactante aux joueurs;
- Gérer efficacement les priorités, contribuer aux réunions et proposer proactivement des solutions tout au long de la production.
- Minimum 5 ans d’expérience du cycle complet de production de plusieurs jeux vidéo, de la préproduction aux opérations en direct;
- Excellente connaissance des techniques liées au son (enregistrement, mixage, intégration, postproduction, bruitages, effets sonores, musique);
- Expérience en ajout de son à un support visuel;
- Excellente connaissance des outils standards de développement audio et de jeux vidéo;
- Connaissance des normes de mastering;
- Excellente compréhension de la relation entre les effets sonores (SFX) et la musique.;
- Portfolio démontrant vos travaux en conception sonore.