Technical Animator
1 нед. назад
USAOnsite
rigginganimation
Join as a Technical Animator to provide technical solutions and create rigs and animations for mobile games.
О компании
- As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment. PERKS & BENEFITS Unlimited Vacation, Paid Sick Days, Kin Care & Holidays* 100% Covered Medical and Company-Sponsored Dental & Vision ( Plans Vary )* Life Insurance, 401k, Flexible Spending Accounts, & More* Wellness Activities & Programs 12 Weeks Paid Parental Leave* Happy Hours Company Events * Only applies to full-time positions. We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting animation teams with technical solutions and a
Обязанности
- Rig characters, creatures and props that adhere to all the animation needs.
- Export, import and assemble animations in Unity.
- Create State Machine and Blend Trees in Unity.
- Augment and maintain the animation pipeline.
- Propose or create tools to automate the animation pipeline.
- Assist the animation team with high quality animation. This includes short loops, locomotion cycles, and full cinematics with camera and character animations.
- Collaborate with the Lead Animator to refine and maintain the game's animation style and feel.
- Embellish story scenes with high quality FX using particles or shaders in Unity.
- Setup and maintain cloth simulation pipelines.
- Able to maintain clean and organized work files.
Требования
- A minimum of 5 years of experience rigging characters and props using Maya.
- A minimum of 3 years of experience animating characters using Maya.
- Master of Unity, with emphasis on anything animation and rigging related.
- Self-motivated, an excellent communicator and a team player. Go to great lengths to create outstanding work rather than settling for bare minimum.
- Excellent understanding of human and animal anatomy.
- Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms.
- Expertly apply animation principles to in-game animation: timing, acting, & body mechanics.
- Experience with Unity particle systems.
- Proven problem-solving and prototyping ability, collaborating within the animation team and across adjacent teams.
- Excellent grasp of the English language.
- Able to be onsite 5x a week.
Будет плюсом
- Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.
- Experience in creating animated shaders.
- Film animation experience.
- A passion for games!