Level Design Artist
1 нед. назад
USAOnsite
level designgame designartwork
Create visually stunning and engaging levels for hidden object games, combining artistic and design skills.
О компании
- As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment. PERKS & BENEFITS Unlimited Vacation, Paid Sick Days, Kin Care & Holidays* 100% Covered Medical and Company-Sponsored Dental & Vision ( Plans Vary )* Life Insurance, 401k, Flexible Spending Accounts, & More* Wellness Activities & Programs 12 Weeks Paid Parental Leave* Happy Hours Company Events * Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden Object scenes on a brand new game at the Jam City Narrative Game division. Your role is to contribute to the game team by assembling together visual stunning levels that ad
Обязанности
- Assemble captivating levels using existing assets.
- Collaborate with designers and artists to ensure optimal quality.
- Lit 3d scenes that are optimized for mobile devices.
- Edit or create high-quality and optimized 3D environments and props.
- Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that consider design, art and narrative needs.
- Work with your Art Lead and Art Director in establishing and maintaining the look of the project.
- Present your work to the Design and Narrative leads and address any note or change of direction.
- Playtest other people’s levels and provide feedback to ensure a cohesive gameplay experience.
- Identify, troubleshoot and resolve visual issues with in-game environment assets and character environment interaction.
- Identify and develop pipeline advantages, ensuring that assets are created in the most efficient way possible.
- Interface with Lead Artist, Art Director, Producers, and other project leads on various issues and deadlines.
- Identify and solve aesthetic and technical issues in the development process.
Требования
- Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
- 3+ level design experience.
- 3+ years of 3D game experience, with HIdden Object Game experience preferred.
- Complete mastery of Unity Engine
- Must have worked on at least one 3D game from conception to completion.
- Great knowledge of Maya and Adobe Creative Suite.
- Rendering and real-time shader development awareness.
- Experience with PBR materials.
- Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
- Affinity for problem-solving and self-reliance.
- Art Degree or similar working experience.
- Excellent grasp of the English language.
Будет плюсом
- Strong 2D concept and illustration skills.
- Shader creation experience in any shader graph tool.
- Knowledge of Substance Painter.