Design Director - Unnanouced project | Directeur·trice Design - Projet non annoncé
3 нед. назад
CanadaWorldwideDirectorHybrid
Design Director role focused on translating creative intent into engaging player experiences and systems in the video game industry.
О компании
- Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our c
Обязанности
- Define and drive the vision in alignment with the Creative Director’s vision of the project.
- Direct the design teams across different specialties, including missions, narrative, level design, and UX implementation.
- Mediate between feature and content review requests from other disciplines and what the overall mission design can realistically support.
- Evaluate design work at all stages of development to ensure clarity, balance, depth, and player comprehension.
- Primary interface point for clients (Co-Dev/Publishers/Product Group) when talking about specific missions and related content.
Требования
- Proven experience as a Design Director, Game Director or Associate Design Director on a successful PC/Console game.
- Excellent collaboration skills and experience working closely with Narrative, Level Design, Art and Audio.
- Experience in mission design is an asset, with a track record of delivering engaging narrative and gameplay-driven content.
- Leadership and mentorship skills, with experience managing and developing teams of designers.
- Passion for creating innovative player experiences and staying current with industry trends and best practices.
Другое
- Définir et porter la vision du projet en alignement avec celle du/de la directeur·rice créatif·ve;
- Superviser les équipes de conception de différentes spécialités, notamment les missions, la narration, le level design et l’implémentation UX;
- Assurer la médiation entre les demandes de révision des fonctionnalités et des contenus provenant des autres disciplines, et ce que la conception globale des missions peut réalistement prendre en charge;
- Évaluer le travail de conception à toutes les étapes du développement afin de garantir la clarté, l’équilibre, la profondeur et la bonne compréhension de l’expérience par les joueur·euse·s;
- Être le principal point de contact pour les client·e·s (co-développement, éditeurs/trices, groupe produit) concernant les missions spécifiques et les contenus associés.