Sperasoft
Senior Level Artist
4 нед. назад
SerbiaEuropeSeniorOnsite
mayablenderunreal enginesubstance paintersubstance designervertex paintinglodmaterial blending
Sperasoft is seeking a Senior Level Artist to create immersive game environments following art direction and supporting gameplay and storytelling, based in Belgrade, Serbia.
Responsibilities
- Compose and dress environments to support gameplay readability, player navigation, and visual storytelling
- Maintain level quality and consistency according to the project’s art direction
- Gather and organize references for environment assets
- Follow studio pipelines, naming conventions, and asset management guidelines
- Assemble and modify modular assets to create architectural and environmental spaces
- Prepare visual breakdowns, reference boards, and asset lists
- Support the Lead Level Artist with production and artistic tasks
- Integrate environment assets and textures into levels
- Optimize levels with Tech Art and Design teams
- Configure LODs, collisions, materials, and other asset properties
- Support bug fixing and visual polish throughout production
- Verify level quality in the engine and implement improvements
Requirements
- Strong understanding of architectural and natural environment composition
- Knowledge of scale, structure, gameplay readability, navigation, and visual guidance
- Experience optimizing levels for real-time engines
- Knowledge of LODs, draw calls, and streaming
- Strong modular environment modeling skills
- Experience with Maya or Blender
- Experience with material blending and vertex painting
- Proficiency in Unreal Engine or another real-time engine
- Experience with Substance Painter or Substance Designer
- Understanding of physically based rendering workflows
- Strong attention to detail and consistency
- Ability to collaborate within a multidisciplinary team
Nice to have
- Knowledge of material optimization for real-time engines
- Basic understanding of lighting principles
- Experience adjusting lighting in real-time engines
- Experience with Houdini or other procedural tools
- Experience working on shipped titles
Conditions
- Work with an international team of experienced professionals
- Challenging game development projects
- Learning and development opportunities
- Mentoring and professional lectures
- Participation in industry conferences and events
- Medical care package
- Flexible working hours
- Breakfasts, snacks, fruit, tea, and coffee