Values Value
Producer (PC / Steam)
4 нед. назад
CyprusSeniorRemote
steamworksscrumkanbanjiraconfluence
Values Value is a recruiting company with expertise in game development looking for an experienced Producer for a profitable, self-funded studio behind a UGC sandbox title with over 4.5 years live, 200M+ installs and 4M+ DAU on mobile.
About the company
- Values Value is a recruiting company with expertise in game development
About the product
- Profitable, self-funded studio behind a UGC sandbox title that has been live for over 4.5 years
- Players build worlds, mods and content inside a physics-driven playground
- The game has passed 200M+ installs and 4M+ DAU on mobile, with an active community
Responsibilities
- Own the product vision for the PC/Steam version – propose features, mechanics and technical/visual improvements specific to PC (lighting, physics depth, performance and other things mobile can't do)
- Work hand-in-hand with the UI/UX team and the head of development/product to unify and rework the interface for large screens, from concept to shipped feature
- Dive deep into PC/Steam monetization: analyze competitor models, pricing, DLC/seasonal mechanics, regional pricing, wishlist conversion, and bring findings back to the team as concrete proposals
- Own production planning and control: roadmap, release plans, backlog prioritization, deadlines and release quality
- Coordinate cross-functionally across game design, development, art, UI and QA in a distributed team
- Prepare for and manage the Steam release and its ongoing operation: platform technical requirements, release calendar, and community feedback loops typical of UGC titles
- Report on and defend product and monetization proposals to the head of development/product
Requirements
- Hands-on producing experience – real ownership of a project through releases and rough patches, not just process/delivery management
- Experience as a Product Owner/Producer on a PC/Steam free-to-play project
- Deep understanding of F2P monetization on PC/Steam – models, pricing, DLC/seasonal mechanics, regional pricing, wishlist/conversion and similar
- Experience releasing and growing a title on Steam (Steamworks, platform technical requirements, builds and patches)
- Experience working with UI/UX teams and understanding of how interfaces need to adapt between mobile and desktop
- Working knowledge of technical/graphics fundamentals (rendering, physics, performance) – enough to have a grounded conversation with developers
- Experience with production planning and timeline management on multi-team projects (Scrum/Kanban, Jira/Confluence or similar)
- 4+ years in the role, at a senior level
Conditions
- Full-time, fully remote; employment can be arranged through several jurisdictions (Cyprus, UAE, Ireland, Poland, and others)
- Flexible schedule
- 22 paid vacation days per year; sick leave
- Company offsites 1–2 times a year
- Equipment provided if needed
How to apply
- Apply via the specified job link