Nekki
SENIOR 3C GAME DESIGNER
1 мес. назад
SeniorRemote
unreal engineunreal engine blueprintsgameplay ability systemcharacter systemcamera systemcontrol systemparkour mechanics
Nekki is a game development studio working on SPINE, a single-player third-person action game using Unreal Engine 5. The role focuses on core gameplay design, particularly movement mechanics and camera systems.
About the company
- Nekki is a game development studio with more than 20 years of experience creating games for mobile devices, PC, and consoles.
- Its portfolio includes the Shadow Fight series and Vector, which have collectively reached more than one billion downloads, as well as the upcoming titles SPINE and Fight Me.
About the product
- SPINE is a single-player third-person action game developed with Unreal Engine 5.
- The project focuses on cinematic gun-fu combat and combines a deep storyline, cutscenes, character progression, memorable enemies, bosses, and dynamic battles involving a wide range of firearms.
- Work on a cinematic PC and console project.
Responsibilities
- Tune and improve player movement mechanics
- Design and implement new movement features such as zipline traversal
- Develop parkour mechanics including vaulting over different obstacle types
- Design and fine-tune the game camera
- Improve character responsiveness and control quality
- Write feature documentation
- Coordinate feature development with other teams
- Assign tasks to animators, programmers, and technical game designers
- Collaborate with combat system designers on interconnected gameplay features
Requirements
- At least 3 years of experience as a Game Designer specializing in core gameplay
- Strong knowledge of Unreal Engine
- Practical experience with Unreal Engine Blueprints
- Familiarity with the Gameplay Ability System
- Experience designing Character, Camera, and Control systems
- Ability to demonstrate relevant commercial work, prototypes, or personal projects
- Experience documenting gameplay features
- Strong cross-team communication and coordination skills
- Understanding of third-person action game mechanics
Nice to have
- Technical education or professional technical background
- Experience as a programmer or Technical Game Designer
- Experience with full-cycle game development
- Experience working in large development teams
- Strong familiarity with action games
- Experience collaborating with combat system designers
Conditions
- Fully remote work
- Opportunity to work on a single-player action game developed with Unreal Engine 5
- Participation in the development of SPINE
- Collaboration with an experienced Core Game Design team
- Opportunity to influence character movement, camera systems, controls, and parkour mechanics