Senior Rigging Artist
6 мес. назад
SpainEuropeSeniorHybrid
riggingcharacter riggingprop rigging
Senior Rigger collaborating across departments to develop and support character and prop deformation rigs in animation production.
О компании
- offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling. While all Animation studios look to hire people who are creative and hard-working, Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different. For more information on how we process your personal information, please review the Privacy policy located at h
Требования
- 5+ years in VFX or animation industries.
- 3+ years in the animation industry.
- Strong artistic and technical rigging skills.
- Proficiency within a character pipeline.
- Proficiency in using Maya in a production environment.
- Experience with sculpting tools in Body, Face and Shot-Finaling.
- Solid understanding of the principles of animation.
- Extensive anatomical knowledge of facial muscles and their kinematics functions.
- Advanced Python scripting follows coding standards including Qt Interfaces and UX.
- Desirable C/C++ developing knowledge.
- Knowledge of artistic modeling and anatomy tools is a plus.
- High English level.
- Spanish desirable.
Другое
- Has strong experience in facial deformation but also experience in body rigging.
- Has strong experience sculpting expressions.
- Develops and maintains procedural rig components with a specific focus on deformation, using custom tools.
- Follows a brief to produce complex production-ready rig deformations.
- Works with Animators to aid with deformation rigs to provide a broad range of motion.
- Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
- Is responsible for building body, facial and mechanical rig systems to be used by other departments, such as Crowds, Animation and Layout.
- Troubleshoots and fixes rig issues.
- Collects artistic feedback and fine-tunes rig behavior.
- Works within the pipeline and rigging standards.
- Keeps up with current artistic methodologies and technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
- Delivers on time following Production quality standards.
- Prototype, develops and implements new techniques and processes to solve unique and technical character production challenges.
- Works together with the team , providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth.
- Follows the Supervisor’s and Lead's guidance.