Bloober Team
SENIOR AI GAMEPLAY PROGRAMMER (BLOOBER TEAM)
3d ago
EuropeSeniorHybridB1unreal enginec++gameplay ability systembehavior treesstate machinesanimation blueprintgoap
Join Bloober Team as a Senior AI Gameplay Programmer working remotely or onsite in Kraków on new horror-focused game projects using Unreal Engine with AI systems design and implementation.
About the company
- Financially stable studio with long-term vision
- Creative and collaborative environment
- Inclusive culture where every voice matters
- Passionate team of game enthusiasts
Responsibilities
- Design, document, and implement AI systems for behaviors, navigation, perception, and animation
- Implement AI agents with various behaviors and changing behavior sets
- Create pre-scripted AI sequences
- Create combat systems from scratch
- Maintain existing combat systems
- Work closely with combat designers, animators, tech artists, and other teams
- Create features and tools for designers
Requirements
- Excellent knowledge of Unreal Engine and built-in AI systems
- Excellent C++ skills
- Excellent knowledge of AI solutions, architecture approaches, techniques, and best practices
- Experience designing code architecture for AI systems
- Experience working on AI agents, including combat AI
- Practical knowledge of current programming trends and solutions
- Strong teamwork skills
- English skills for everyday communication
Nice to have
- Experience with Gameplay Ability System
- Experience with AI solutions beyond Behaviour Trees and State Machines, such as Utility or GOAP
- Experience working with Animation Blueprints
- Experience creating tools and editor utilities
- Passion for the horror genre
Conditions
- Full-time position
- Remote or onsite work
- Remote-friendly flexibility
- Opportunity to work on horror-focused projects
Found in@uejobs