Bloober Team

SENIOR AI GAMEPLAY PROGRAMMER (BLOOBER TEAM)

3d ago
EuropeSeniorHybridB1
Bloober Team

SENIOR AI GAMEPLAY PROGRAMMER (BLOOBER TEAM)

3d ago
EuropeSeniorHybridB1unreal enginec++gameplay ability systembehavior treesstate machinesanimation blueprintgoap

Join Bloober Team as a Senior AI Gameplay Programmer working remotely or onsite in Kraków on new horror-focused game projects using Unreal Engine with AI systems design and implementation.

About the company

  • Financially stable studio with long-term vision
  • Creative and collaborative environment
  • Inclusive culture where every voice matters
  • Passionate team of game enthusiasts

Responsibilities

  • Design, document, and implement AI systems for behaviors, navigation, perception, and animation
  • Implement AI agents with various behaviors and changing behavior sets
  • Create pre-scripted AI sequences
  • Create combat systems from scratch
  • Maintain existing combat systems
  • Work closely with combat designers, animators, tech artists, and other teams
  • Create features and tools for designers

Requirements

  • Excellent knowledge of Unreal Engine and built-in AI systems
  • Excellent C++ skills
  • Excellent knowledge of AI solutions, architecture approaches, techniques, and best practices
  • Experience designing code architecture for AI systems
  • Experience working on AI agents, including combat AI
  • Practical knowledge of current programming trends and solutions
  • Strong teamwork skills
  • English skills for everyday communication

Nice to have

  • Experience with Gameplay Ability System
  • Experience with AI solutions beyond Behaviour Trees and State Machines, such as Utility or GOAP
  • Experience working with Animation Blueprints
  • Experience creating tools and editor utilities
  • Passion for the horror genre

Conditions

  • Full-time position
  • Remote or onsite work
  • Remote-friendly flexibility
  • Opportunity to work on horror-focused projects

Found in@uejobs