Voodoo

Game Artist - Puzzle Games

2mo ago
Europe
Voodoo

Game Artist - Puzzle Games

2mo ago
Europeui designanimationiconography

Create and refine artistic visuals for puzzle games within a mobile game portfolio.

Conditions

  • Competitive salary
  • Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
  • Swile Lunch voucher
  • Gymlib (100% borne by Voodoo)
  • Wellness activities in our Paris office
  • Child daycare facilities (Les Petits Chaperons rouges)

Other

  • Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
  • This position is Paris-based, with relocation support available.
  • You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
  • In this role, you'll work across our puzzle game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Puzzle games demand a precise and thoughtful visual language, from clear iconography and satisfying feedback animations to cohesive UI and world aesthetics, and your work will be central to delivering that.
  • You'll have the opportunity to contribute directly to the growth and visual refinement of our puzzle titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
  • Support the Lead Artist in the ideation and execution of the game’s vision.
  • Design and implement a high-quality, scalable UI from concept to final integration in Unity.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
  • Setup, integrate, and animate UI scenes in Unity.
  • Work with Game Designers to ensure UI supports gameplay and accessibility goals.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.
  • Strong Unity skills, with the ability to implement and optimise directly in engine.
  • Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
  • Experience with A/B testing or working with LiveOps features.
  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.