Craftdocs
Product Designer (all level)
1mo ago
EuropeRemoteprototypeai tools
Product Designer role focused on strategic design, problem framing, and building user-centered product experiences.
Other
- Location: Budapest, Hungary (hybrid) or remote in the EU, with the first month onsite
- Seniority: all levels
- We're looking for a Product Designer who thrives at the intersection of design, strategy, and craft. This isn't a traditional designer role: it's about problem framing, system thinking, and building product experiences our users genuinely love.
- At Craft, we're a small team holding ourselves to a world-class bar. We use all the necessary tools to move fast and free up time for the work that actually matters: deeply understanding our users and shaping experiences worth their trust. If that's the kind of work you want to do, we want to hear from you.
- Define the right problems to solve, not just create solutions. With so many possible directions, your role is to frame the problems worth solving and guide where we go
- Think in systems, considering how features work together holistically rather than in isolation
- Connect user needs with business objectives, serving as the bridge between what users need and what the business requires
- Make judgment calls under pressure, knowing when something is genuinely good and when it needs more time
- Move from concept to testable prototype quickly, so more of your time goes into the creative and strategic decisions
- Use AI tools (Claude Code, Codex, and others) to rapidly prototype, iterate, and validate concepts
- Validate and refine outputs from any source, applying your taste and judgment to ensure quality
- Naturally curious and self-directed: you explore products deeply, ask "why," and don't wait to be told what to do
- High learning velocity: you can quickly pick up new tools, frameworks, and ways of working
- Taste and judgment: you know when something needs more refinement and when it's good enough to ship, and you care about the details no one else notices
- User-first thinking: every design decision comes back to whether it's making someone's life better
- Pride in being part of a small team: small teams move fast and own outcomes end to end. If that energizes you, you'll fit here
- Comfortable with uncertainty: you're energized, not paralyzed, when the path isn't clear
- Strong foundation in product design fundamentals: user research, interaction design, visual design, prototyping
- Comfort with AI tools: show us personal projects or work you've done with them so we can see how you think with them
- System thinking mindset: you naturally consider edge cases, various user states, and how components work together
- Communication skills: you can articulate design decisions, give and receive feedback constructively, and work transparently
- Design at Craft is about deep craft, sharp judgment, and shipping experiences our users love. If that sounds like the work you want to do, we'd love to talk.
- Sounds exciting? Apply today!