Voodoo

Animator / Tech Artist - Helix Jump

1mo ago
WorldwideRemote
Voodoo

Animator / Tech Artist - Helix Jump

1mo ago
WorldwideRemoteunityvfxanimationmobile optimizationgpu optimization

Create and optimize mobile game animations and visual effects for Helix Jump to improve gameplay feel and performance.

Conditions

  • Best-in-class compensation
  • Other benefits according to the country you reside

Other

  • Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
  • We are looking for an Animator / Technical Artist with strong Unity experience to help make Helix Jump feel more satisfying, polished, and modern.
  • Your mission will be to improve the game’s visual feedback, animations, VFX, transitions, impact moments, rhythm, and overall game feel, while keeping everything lightweight and optimized for mobile.
  • You will:
  • Create polished, satisfying, and lightweight animations, VFX, trails, transitions, and feedback effects
  • Improve impact moments, destruction, combo, speed, rhythm, and momentum-based feedback
  • Work directly in Unity to implement and iterate on animations and effects
  • Collaborate closely with developers to ensure everything looks good while staying optimized
  • Improve readability, timing, tactile satisfaction, and overall game feel
  • Optimize effects for mobile performance, including draw calls, overdraw, particle count, materials, batching, texture sizes, and GPU cost
  • Iterate quickly based on product direction, player behavior, and A/B test learnings
  • Contribute ideas to improve the game’s visual quality and player experience
  • You have:
  • Strong experience as an Animator or Technical Artist on mobile games
  • Strong hands-on experience with Unity & Blender
  • Good understanding of Unity animation systems and particle systems
  • Strong eye for game feel, timing, rhythm, readability, polish, and tactile satisfaction
  • Experience creating effects for fast-paced gameplay, impact, destruction, combo, speed, rhythm, or momentum-based mechanics
  • Strong performance-conscious mindset for mobile games
  • Ability to balance creativity, quality, and speed
  • Good communication skills in English
  • Nice to have:
  • Shader knowledge
  • Tween system knowledge
  • 3D modeling skills
  • Experience improving an existing live game
  • Experience working in small, autonomous teams
  • We value people who are passionate about games and player experience, proactive, resourceful, self-disciplined, open to feedback, and motivated by measurable product impact.