Voodoo
Staff iOS Engineer - BeReal
3mo ago
EuropeLeadRemoteiosswiftobjective-cmobile development
Experienced Staff iOS Engineer to lead and develop the iOS platform for BeReal with a focus on scalability and high-quality user experiences.
Conditions
- Competitive salary upon experience
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Premium healthcare coverage SideCare, for your family 100% borne by Voodoo
- Wellness activities in our Paris office
- €1,000 annual budget for attending tech conferences and professional events
Other
- Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
- At BeReal, we are dedicated to authenticity in social media. By encouraging users to share unfiltered moments, we foster genuine connections and celebrate real life. We are now an international team of 100+ and have 40M+ monthly active users. Backed by Voodoo, our team is fully focused on scaling BeReal into an iconic social network used by hundreds of millions.
- We are looking for an experienced Staff iOS Engineer to join BeReal and help shape the evolution of our iOS platform, used daily by millions of users worldwide.
- You will play a key role in setting technical direction, leading complex initiatives, and delivering high-quality user experiences, while remaining hands-on in development.
- You will be responsible for:
- Driving the technical direction of the iOS platform, ensuring long-term scalability, performance, reliability, and maintainability.
- Designing and delivering high-impact iOS features and systems, balancing short-term product needs with long-term platform health.
- Leading cross-functional initiatives with product, design, data, backend, and Android teams.
- Driving engineering best practices across the iOS team, including code quality, testing, and development processes.
- Mentoring iOS engineers and contributing to technical leadership and knowledge sharing.
- Assessing the technical, user, and business impact of the features you ship, using data and user feedback to inform decisions.
- Continuously improving the iOS tech stack and tooling (Swift, SwiftUI, Swift Concurrency).
- Working alongside AI-powered tools to amplify productivity and creativity.
- iOS: Swift, Combine, SwiftUI, SPM, Swift Concurrency, MVVM
- Ops: Github.
- Android: Kotlin, Compose, Coroutines, Room, gRPC.
- Backend: Go, Node.js (NestJS, Nx, Typescript).
- Database: Spanner, PostgreSQL, Redis.
- Infrastructure: GCP, GKE, Firebase.
- Data: Amplitude, Tableau.
- 8+ years of professional iOS development experience, including ownership of large-scale, consumer-facing apps.
- Previous experience as a Staff iOS Engineer (or equivalent), with demonstrated impact beyond feature delivery.
- Strong product sensitivity, combined with deep technical expertise applied at the platform level (outside of pure feature work).
- Proven experience improving the iOS app globally, including architecture, performance, tooling, and development processes.
- Ability to identify, investigate, and drive solutions to complex technical problems affecting multiple teams.
- Strong track record of mentoring engineers, leading peer programming, and enabling teams to adopt better technical practices.
- Excellent knowledge of Swift and SwiftUI, with real-world experience shipping and maintaining production systems.
- Solid understanding of iOS architecture and system design.
- Data-informed mindset, comfortable using analytics and feedback to guide technical and product decisions.
- Highly autonomous, proactive, and impact-driven.